This is another style exploration/homage to one of my favorite films, The Good, the Bad, and the Ugly. This is the first in a series of three posters I'm working on to hang up around my office. I'll let you guess what the other two in the series are going to be...
This is one of the few pieces I've done where I actually documented the steps along the way, so I'll probably put up a brief walk-through shortly.
Wednesday, December 14, 2011
Tuesday, December 06, 2011
Sims 3 Showtime Announcment!
Now, those of you who know me probably don't have me pegged as big fan of The Sims. I tend to lean towards the gritty sci-fi shooter genre in games, for sure, and even in my artwork, I tend to prefer the same. However, for the last 9 months I've had the opportunity to branch out and delve into a genre outside of my typical comfort zone. I've been working at EA Salt Lake on a new expansion pack for The Sims 3, and I've been having a blast! Today is the official announcement date, so check out this video to see some of the stuff we've been working on. A lot of what you see was designed by myself and the talented Jace Wallace, and our awesome object, character, and evironment artists have done a fantastic job bringing it all to life.
Sunday, December 04, 2011
Merry Christmas!
Here's a little style experiment for Christmas. I'm way more used to doing more "realistic" kind of stuff, but I want to practice doing a more graphical illustrative style, just for fun. My wife needed an illustration for a sign for her office Christmas party, so I thought it could be a fun opportunity to try a new style. I actually learned a lot along the way, and I've got some ideas for future illustrations...